ENGAGINGEXPERIENCE.dk


Publications

2015

2015.01 Christopher Frauenberger, Judith Good, Geraldine Fitzpatrick & Ole Sejer Iversen. 2015. In pursuit of rigour and accountability in participatory design. In: International Journal of Human Computer Studies, 74. pp. 93-106. [LINK]

2014

2014.01 Ole Sejer Iversen & Christian Dindler. 2014. Sustaining Participatory Design Initiatives, In: CoDesign, Vol. 10, Nr. 3-4, 07.10.2014, pp. 153-170. [LINK]

2014.02 Rachel Charlotte Smith & Ole Sejer Iversen. 2014. Participatory Heritage Innovation: Designing Dialogic Sites of Engagement. in   Digital Creativity, Vol. Vol 25, Nr. No.3, 06.2014, pp. 255-268. [LINK]

2014.03 Ole Sejer Iversen, Christian Dindner & Elin Hansen. 2014. Uderstanding Teenagers' motivatiorn in Paticlipatory Design. In: International Journal of Child - Computer Interaction, Vol. 1, Nr. Issue 3-4, 2014, pp. 82 -87. [LINK]

2014.04 MIkkel Hjorth & Ole Sejer Iversen. 2014. FabLab@School: From Digital Literacy to Design Bildung. Proceedings of the first European FabLearn conference, Aarhus, Denmark 16 June, 2014 [LINK]

2014.05 Kasper Skov Christensen & Ole Sejer Iversen 2014. Designing digital materials fror digital fabrication in schools: a hacker perspective. Proceedings of the first European FabLearn conference, Aarhus, Denmark 16 June, 2014 [LINK]

2014.06Jonas Fritsch & Ole Sejer Iversen Designing for experience : Scaffolding a design ecology. Enterprising Initiatives in the Experience Economy: Transforming Social Worlds. red. / Britta Timm Knudsen; Dorthe Refslund Christensen; Per Blenker. Routledge, 2014. pp. 226-244 (Routledge Advances in Management and Business Studies) [LINK].

2014.07 Ole Sejer Iversen,  Heike Winschiers-Theophilus, VIncenzo D'Andrea, Andrew Clement,  Andrea Botero, Keld Bødker. 2014.  Proceedings of the 13th Participatory Design Conference: Research Papers - Volume 1. ACM, New York, NY, USA. [LINK]

2014.08 Christian Dindler and Ole Sejer Iversen. 2014. Relational expertise in participatory design. In Proceedings of the 13th Participatory Design Conference: Research Papers - Volume 1 (PDC '14), Vol. 1. ACM, New York, NY, USA, pp.41-50. [LINK]

2014.09 Ole Sejer Iversen, VIncenzo  D'Andrea, Heike Winschiers-Theophilus, Maurizio Teli, Claus Bossen, Keld Bødker.2014. Proceedings of the 13th Participatory Design Conference: Short Papers, Industry Cases, Workshop Descriptions, Doctoral Consortium Papers, and Keynote Abstracts - Volume 2. ACM, New York, NY, USA.  [LINK]

2014.10 Ole Sejer Iversen,  Christian Dindler, Panos Markopoulos, Franca Garzotto, Christopher Frauenberger,  Anja Zeising. 2014. Proceedings of the 2014 Conference on Interaction Design and Children. ACM, New York, NY, USA. [LINK]

2014.11 Janet C. Read, Juan Pablo Hourcade, Panos Markopoulos, and Ole Sejer Iversen. 2014. Child computer interaction SIG: towards sustainable thinking and being. In Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems (CHI EA '14). ACM, New York, NY, USA, pp. 1135-1138.[LINK]

2014.12 Dan Fitton, Beth Bell, Janet C. Read, Ole Sejer Iversen, Linda Little, and Matthew Horton. 2014. Understanding teen UX: building a bridge to the future. In CHI '14 Extended Abstracts on Human Factors in Computing Systems (CHI EA '14). ACM, New York, NY, USA, pp.79-82. [LINK]


2013

2013.01 Jonathan Hook,  Thomas Hjermitsle, Ole Sejer Iversen & Patrick Olivier.2013. The ReflecTable: Bridging the Gap between Theory and Practice in Design Education. Human-Computer Interaction – INTERACT 2013, Lecture Notes in Computer Science  Volume 8118, 2013, pp 624-641, Cape Town, South Africa [LINK]

2013.02 Rachel C. Smith, Ole S. Iversen, Thomas Hjermitslev, and Aviaja B. Lynggaard. 2013. Towards an ecological inquiry in child-computer interaction. In Proceedings of the 12th International Conference on Interaction Design and Children (IDC '13). ACM, New York, NY, USA, 183-192. [LINK]

2013.03 Elin Hansen & Ole Sejer iversen 2013. You are the real experts! - Studying teenagers’ motivation in Participatory Design. Proceedings of the 12th International Conference on Interaction Design and Children. Association for Computing Machinery, 2013. s. 328-331.[LINK]

2013.04 Anne-Cecilie Balmer Christensen & Ole Sejer Iversen. 2013. Design af sociale medier til folkeskolen: Brobygning mellem formelle og uformelle læringsmiljøer i folkeskolen. webudgivelse, LITIRUM. [LINK]

2013.05 Janet C C. Read, Matthew Horton, Ole Iversen, Daniel Fitton, and Linda Little. 2013. Methods of working with teenagers in interaction design. In CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13). ACM, New York, NY, USA, 3243-3246. [LINK]

2013.07 Ole Sejer; Iversen Rachel Charlotte Smith & Christian Dindler 2013. The Digital Burial Mound: A CHAT Approach to the Design of Teenager's Technology.  position Paper presented at ACM SIGCHI Conference on Human Factors in Computing Systems , Paris, Frankrig.


2012

2012.01 Ole Sejer Iversen & Rachel Smith. 2012. Connecting Audiences and the Museum through Social Media. : Experiences from the Digital Natives Experiment. /In Giaccrdi (ed.) Heritage and Social Media. Routledge, Lawrence Erlbaum Associates Publ, 2012.[LINK]

2012.02 Claus Bossen, Christian Dindler, and Ole Sejer Iversen. 2012. Impediments to user gains: experiences from a critical participatory design project. In Proceedings of the 12th Participatory Design Conference: Research Papers - Volume 1 (PDC '12), Kim Halskov, Heike Winschiers-Theophilus, Yanki Lee, Jesper Simonsen, and Keld Bødker (Eds.), Vol. 1. ACM, New York, NY, USA, 31-40. [LINK]

2012.03 John Vines, Rachel Clarke, Tuck Leong, John McCarthy, Ole Sejer Iversen, Peter Wright, and Patrick Olivier. 2012. Invited SIG - participation and HCI: why involve people in design?. In CHI '12 Extended Abstracts on Human Factors in Computing Systems (CHI EA '12). ACM, New York, NY, USA, 1217-1220.

2012.04 John Vines, Rachel Clarke, Tuck Wah Leong, Peter Wright, Ann Light, and Ole Sejer Iversen. 2012. Perspectives on participation: evaluating cross-disciplinary tools, m.ethods and practices. In Proceedings of the Designing Interactive Systems Conference (DIS '12). ACM, New York, NY, USA, 799-800. [LINK]

2012.05 Ole Sejer Iversen and Rachel Charlotte Smith. 2012. Scandinavian participatory design: dialogic curation with teenagers. In Proceedings of the 11th International Conference on Interaction Design and Children (IDC '12). ACM, New York, NY, USA, 106-115. [LINK]

2012.06 Ole Sejer Iversen & Tuck Wah Leong. 2012. Value-centered Participatory Design: Pursuing Meaningful alternatives in In Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design (NordiCHI '12). ACM, New York, NY, USA, 468-477 [LINK]

2012.07 Ole Sejer Iversen,  Kim Halskov & Tuck Wah Leong. 2012. Values-led Participatory Design, Journal of CoDesign 8 (2-3), 87-103.[LINK]

2012.08 Ole Sejer Iversen, Kim Halskov & Peter Dalsgaard. 2012. Deltagelse i byens digitale Liv, i Byens Digitale Liv - Digital Urban Living. ed. / Martin Brynskov; Kim Halskov; Lars Kabel. Aarhus : Ajour, 2012. p. 62.- 72. [LINK]

2012.09 Ole Sejer Iversen, Tuck W. Leong, Peter Wright, Judith Gregory, and Geoff Bowker. 2012. Working with human values in design. In Proceedings of the 12th Participatory Design Conference: Exploratory Papers, Workshop Descriptions, Industry Cases - Volume 2 (PDC '12), Vol. 2. ACM, New York, NY, USA, 143-144.[LINK]

2012.10 Janet Read, Ole Sejer Iversen, Dan Fitton & Rachel Smith. 2012. Designing Interactive Technology for Teens, in proceedings of nordiCHI 2012, Copenhagen, Denmark.

2012.11 Jesper Simonsen, Kim Halskov, Ole Sejer Iversen, Monica Büscher & Keld Bødker: Proceedings of the 12th Participatory Design Conference: Exploratory Papers, Workshop Descriptions, Industry Cases - Volume 2. ACM, New York, NY, USA. [LINK]


2011

2011.01 Rachel Charlotte Smith and Ole Sejer Iversen. 2011. When the museum goes native. interactions 18, 5 (September 2011), (pp.15-19). [LINK]

2011.02 Christian Dindler, Ole Sejer Iversen, and Peter Gall Krogh. 2011. Engagement through mixed modalities. interactions 18, 4 (July 2011), (pp. 34-39). [LINK]

2011.03 Kåre Stenild & Ole Sejer Iversen.2011. Motives matter: a cultural historical approach to IT mediated subject matter teaching in Hedegaard, Edwards & FLeer (eds.) Motives in Children's Development, Cultural-Historical Approaches, Cambridge University Press (pp. 133-152). [LINK]

2011.04 Rachel Smith, Ole Sejer Iversen & Christian Dindler (2011). Digital natives: creating emergent exhibitions through digital technologies. I Ciolfi, L., Scott, K., & Barbieri, S. (red.), Rethinking Technology in Museums: Emerging Experiences(s. 13-25). Limerick, Ireland. [LINK]

2011.05 Ole Sejer Iversen & Christian Dinder (2011): A matter of motivation - designing engaging interactive technologies for museums, ISCAR 2011, Rome.


2010

2010.01 Ole Sejer Iversen, Kim Halskov, and Tuck Wah Leong. 2010. Rekindling values in participatory design. In Proceedings of the 11th Biennial Participatory Design Conference (PDC '10). ACM, New York, NY, USA, 91-100. [LINK]

2010.02 Claus Bossen, Christian Dindler, and Ole Sejer Iversen. 2010. User gains and PD aims: assessment from a participatory design project. In Proceedings of the 11th Biennial Participatory Design Conference (PDC '10). ACM, New York, NY, USA, 141-150. [LINK]

2010.03 Christian Dindler Ole Sejer Iversen, Rachel Smith & Rune Veerasawmy. 2010. Participatory Design at the museum - inquiring into childrens’ everyday engagement in cultural heritage, OZCHI 2010, Brisbane, AU. [LINK]

2010.04 Ole Sejer Iversen & Christian Dindler: A matter of Motivation, Everyday Engagement and Cultural Heritage, position paper for the workshop on Heritage Inquiries at the 8th ACM Conference on Designing Interactive Systems (DIS '10)

2010.05 Elisa Giaccardi and Ole Sejer Iversen. 2010. Heritage inquiries: a designerly approach to human values. In Proceedings of the 8th ACM Conference on Designing Interactive Systems (DIS '10). ACM, New York, NY, USA, 436-437 [LINK]


2009

2009.01 Christian Dindler & Ole Sejer Iversen. 2009. Motivation in the museum - Mediating between Everyday Engagement and Cultural Heritage, The Nordes Conference, Oslo, august 2009 . [LINK]

2009.02 Iversen, O.S. & Kirkeby, I.M. (2009): Fremtidens Hybride Læringsrum, afrapportering fra forskningsprojektet ‘Fremtidens Hybride Læringsrum’ første fase, Kuben, Danmark. [LINK]


2008

2008.01 Ole Sejer Iversen and Christina Brodersen. 2008. Building a BRIDGE between children and users: a socio-cultural approach to child-computer interaction. Cognition, Technology & Work 10, 2 (March 2008), 83-93.

2008.02 Christina Brodersen, Christian Dindler; Ole Sejer Iversen Staging imaginative places for participatory prototyping in  International Journal of CoCreation in Design and the Arts (Codesign), Volume 4, Issue 1 2008, pp. 19-30

2008.03 Sejer Iversen & Kåre Stenild. 2008. A CHAT Perspective on Mobile Technology in Education. presented at the ISCAR 2008 conference, San Diego, US September 2008

2008.04 Ole Sejer Iversen and Christian Dindler. 2008. Pursuing aesthetic inquiry in participatory design. In Proceedings of the Tenth Anniversary Conference on Participatory Design 2008 (PDC '08). Indiana University, Indianapolis, IN, USA, 138-145.

2008.05 Dalsgaard, P., Dindler, C., Iversen, O.S. & Halskov, K. (2008): Digital Urban Living, workshop at NordiCHI 2008, October 19th 2008, Lund Sweden.


2007

2007.01 Cristian  Dindler & Ole Sejer Iversen .2007.Fictional inquiry - design collaboration in a shared narrative space.  International Journal of CoCreation in Design and the Arts (Codesign), Volume 3, Issue 4 2007, pp. 19-30 pp. 213-234.

2007.02 Kaj Grønbæk, Ole Sejer Iversen, Karen Johanne Kortbek, Kaspar Rosengreen Nielsen, and Louise Aagaard. 2007. Interactive floor support for kinesthetic interaction in children learning environments. In Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II (INTERACT'07), Cecilia Baranauskas, Philippe Palanque, Julio Abascal, and Simone Diniz Junqueira Barbosa (Eds.), Vol. Part II. Springer-Verlag, Berlin, Heidelberg, 361-375.

2007.03 Kaj Grønbæk, Ole Sejer Iversen., Karen Johanne Kortbek., Kaspar Rosengren Nielsen, Louise Aagaard.2007. iGameFloor - a Platform for Co-Located Collaborative Games. In proceedings of the International Conference on Advances in Computer Entertainment 2007, 13.-15. June, Salzburg, Austria, pp 64-71

2007.04 Ole Sejer Iversen, Karen Johanne Kortbek, Kaspar Rosengreen Nielsen, and Louise Aagaard. 2007. Stepstone: an interactive floor application for hearing impaired children with a cochlear implant. In Proceedings of the 6th international conference on Interaction design and children (IDC '07). ACM, New York, NY, USA, 117-124.

2007.05 Christina Brodersen & Ole Sejer Iversen (2007): Dressing up for School Work– Supporting a Collaborative Environment with Heterogeneous Technologies, in proceedings of the Tenth European Conference on Computer Supported Cooperative work, (Bannon, Wagner, Gutwin, Harper, Schmidt (eds)) 24-28 september 2007, Limerick, Irland p.251-270

2007.06 Hourcade, J.P., Woodgate, D., Pares, N., Fails, J.A., Read, J.C. and Iversen, O.S. (2007). Research Philosophies in Interaction Design and Children. Panel at the 6th International Conference on Interaction Design and Children 2007, Aalborg, Denmark, June 6, 2007.


2006

2006.01 Ole Sejer Iversen. 2006. Participatory Design beyond Work Practices - Designing with Children, Ph.D. dissertation, Dept. of Computer Science, University of Aarhus

2006.02, Ole Sejer Iversen & Frank Allan Hansen.2006. Felten med IT på lommen, invited article for Designværkstedet, EMU 2006

2006.03 Christian Dindler, Eva Eriksson, Ole Sejer Iversen, Andreas Lykke-Olesen, and Martin Ludvigsen. 2005. Mission from Mars: a method for exploring user requirements for children in a narrative space. In Proceedings of the 2005 conference on Interaction design and children (IDC '05). ACM, New York, NY, USA, 40-47.


2005

2005.01 Christina Brodersen and Ole Sejer Iversen. 2005. eCell: spatial IT design for group collaboration in school environments. In Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work (GROUP '05). ACM, New York, NY, USA, 227-235.

2005.02 Niels Olof Bouvin, Christina Brodersen, Frank Allan Hansen, Ole Sejer Iversen, and Peter Nørregaard. 2005. Tools of contextualization: extending the classroom to the field. In Proceedings of the 2005 conference on Interaction design and children (IDC '05). ACM, New York, NY, USA, 24-31


2004

2004.01 Ole Sejer Iversen, Anne Marie Kanstrup, and Marianne Graves Petersen. 2004. A visit to the 'new Utopia': revitalizing democracy, emancipation and quality in co-operative design. In Proceedings of the third Nordic conference on Human-computer interaction (NordiCHI '04). ACM, New York, NY, USA, 171-179.

2004.02 Marianne Graves Petersen, Ole Sejer Iversen, Peter Gall Krogh, and Martin Ludvigsen. 2004. Aesthetic interaction: a pragmatist's aesthetics of interactive systems. In Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques (DIS '04). ACM, New York, NY, USA, 269-276.

2004.03 Iversen, O (2004): Ta' mobilen med i undervisningen, Designværkstedet, EMU 2004  (DANISH) [LINK]

2004.04 Brodersen, C.,Christensen, B., Grønbæk, K., Dindler, C., Iversen, O.S.: (2004)  eBag – the digital school bag, in Proceedings of the Fourth Danish Human-Computer Interaction Research Symposium, (eds. Kjeldskov, Skov, Stage), November 16, 2004, Centertryk, Aalborg (pp-13-16)

2004.05 Brodersen, C., Dindler, C., & Iversen, O.S.: (2004) eCell -making room for collaboration, in Proceedings of the Fourth Danish Human-Computer Interaction Research Symposium, (eds. Kjeldskov, Skov, Stage), November 16, 2004, Centertryk, Aalborg (pp.49-52


2003

2003.01 Jannie Friis Kristensen, Mette Agger Eriksen, Ole Sejer Iversen, Anne Marie Kanstrup, Christina Nielsen, Marianne Graves Petersen (2003): "Young People in Old Cars - Challenges for Cooperative Design", Electronic Proceedings of the 26th Information Systems Research Seminar in Scandinavia/IRIS26, Haikko Manor, Finland, August 9-12, 2003  (Awarded best theme paper 2003

2003.02 Norregaard, P., Andersen, J., Dindler, C., Frich, J., Iversen, O., Nielsen, C.: (2003): Networking News, A method for engaging children actively in design. Electronic Proceedings of the 26th Information Systems Research Seminar in Scandinavia/IRIS26, Haikko Manor, Finland, August 9-12, 2003

2003.03 Iversen O, Buur J. User Centred Design Through the Keyhole: Video Design Cases. Proceedings of Human-Computer Interaction, Interact’03, Zürich, pp. 431-438.

2003.04 Iversen, O, Krogh, P & Petersen, Marianne G.(2003): The Fifth Element - Promoting the Perspective of Aesthetic Interaction, to appear at The Third Danish HCI Research symposium, Roskilde, nov 2003

2003.05 Ole Sejer Iversen and Christina Nielsen. 2003. Using digital cultural probes in design with children. In Proceedings of the 2003 conference on Interaction design and children (IDC '03), Stuart MacFarlane, Tony Nicol, Janet Read, and Linda Snape (Eds.). ACM, New York, NY, USA, 154-154.


2002

2002.01 Susanne Bødker and Ole Sejer Iversen. 2002. Staging a professional participatory design practice: moving PD beyond the initial fascination of user involvement. In Proceedings of the second Nordic conference on Human-computer interaction (NordiCHI '02). ACM, New York, NY, USA, 11-18.

2002.02 Iversen, O. S., & Buur, J. (2002, June 23-25). Design is a game: Developing design competence in a game setting. In Proceedings of the 7th Biennial Participatory Design Conference (pp. 22-28)

2002.03 Iversen, O.S. (2002). Designing with Children: The Video Camera as an Instrument of Provocation, in Bekker, Markopoulus & Kersten-Tsikalkina, “Interaction Design and Children”, Proceedings from the international workshop, Eindhoven, The Nederlands

2002.04 Iversen, O; et.al. (2002): Training the Bull in the China Shop or Outside? - new Student Exercises for Participatory Design, Workshop proposal , PDC 2002, Malmo, Sweden

2002.05 Iversen, O.(2002): A design didactic approach to designing with children, accepted shortpaper at ISCRAT, Amsterdam, 2002

2001

2001.01Iversen, O & Buur, J. (2001): Playing Games to Understand Design Collaboration, Poster presentation at The First Danish HCI Symposium, Aarhus.